When it comes to backwards compatibility on consoles, it’s safe to say that Microsoft has done a considerably better responsibility compared to Sony. For instance, the PS4 reinforcements downwards conformity with PS3 games, but that’s pretty much it, whereas the Xbox One supports the original Xbox and Xbox 360 games.
However, in a tweet by @Renak_schedule, they have discovered what appears to be a patent by Sony in which the company is looking at an idea on how to make its consoles more backwards compatible with older consoles, like the PS4, PS3, PS2, and the original PlayStation through the use of cloud gaming.
Essentially what this does is that it will create a virtual machine on the PS5( like how Mac users can run Windows utilizing Boot Camp) where they can then creek and play games designed for older consoles on the PS5. To some extent, Sony kind of already does this with the PS4 where through the PS Now streaming service, they can play PS3 games.
However, the issue here is that gamers would need to pay for plays they might once own, which can be annoying and is an additional cost that some might not be too willing to pay. This patent sounds like an extension of that, but premising Sony can find a way to verify game obtains, it would be pretty awesome.
SIEnoPS5? Te Xu Qing Bao womemoshimasu.
PS1/ PS2/ PS3, Yang” naShi Dai nogemuJi niwataruDa Liang nogemutaitoruga, kuraudogeminguraiburariwoJie shiteXu Ji sareLi Yong Ke Neng.
koreranogemuha, sorezorenogemuJi niGuan Lian shitaopereteingushisutemuwoMo Fang shitaJia Xiang mashinnoShang deShi Xing Ke Neng. pic.twitter.com/ TsWV8 59 OLd
— renka (@ Renka_schedule) July 4, 2020
It would also construct the PS5 a much more compelling purchase, where right out of the box, actors would also be able to access a ton of older tournaments while waiting for newer freeings. However, given that this is a patent, there’s no telling if it will ever be made a reality, so perhaps don’t get your hopes up just yet.
Read more: ubergizmo.com