What happens when startups look to build on the trendiness of podcasting and social audio pulpits while infusing them with some of virtual reality’s weirdness? Turns out, plenty of founders are already experimenting with that strange question.
As audio-centric platforms garner investor interest, virtual reality founders of old are trying to push 3D audio as the next growth, presenting the tech in a way that glances entirely different from today’s voice chit-chat programmes. Though some of these efforts have been in the works for a while, the fledgling platforms are a lot more interesting, as social tries like Clubhouse take flight and investors continue to eat up audio startups.
They also build on Apple’s recent edict that it’s bringing 3D audio support to the AirPods Pro, a feature which could allow immersive audio platforms to push even further toward realism.
3D audio is a technology that operates the announces a used is hearing to correspond with where their ears( or an avatar’s) are orientation relative to those noise-making objects. The tech gives users a greater sense of spatial presence and has, to date, been primarily used to improve AR/ VR knowledge with Google, Facebook and Valve among the companies that have shipped their own 3D audio toolkits.
As more startups look to leverage the tech, they’re receive that adjusting audio based on how close you’re getting to another used onscreen can make it pretty easy to leave and join groups, clustering in apps like people would in real-world conversations.
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